
This game is right near the top of the list of 'games I have spent the most time on'. The single player really wasn't that much to spitball at. But the online multiplayer was just amazing and extremely addictive. There were thousands of rooms to participate in, you could choose only specific maps or rooms that changed maps all the time.
You had missions where you killed all the enemy, or planted a bomb in the enemy base. Each game was Seals vs Terrorists, and the max members on each side I believe was 8, to make a full room 16 people. There was a whole ton of different guns you could choose from, each with their own unique power, speed, accuracy, or sound. You could hear someone shooting their gun on the other side of the map, if it was loud enough, and it might even tell you where the shooter was.
It was also one of the few games that still had more lasting firefights. If you shot someone in the head, it was an instant kill, but because most guns weren't all that accurate, you'd still have to fire 3-4 shots to make sure you hit the head even from close-mid range. Because of that inaccuracy, and also kickback, it could make firefights last several seconds or longer. You could often shoot at someone down the road and still run away to safety if you didn't kill them immediately. It opened up a whole bunch of strategy that you don't have in most Army-type games today simply because in all the newer ones you die too fast.
There is so many reasons that this game was a load of fun, I'm not even sure I can list them all. But I do know that no matter how many times I played it, it was still fun. Even to this day, I sometimes try to recreate another round in my head... Just so I can shoot up some baddies one more time. 8-0, anyone?
Frostfire and Desert Glory, I'm gonna miss ya.Get more detail about SOCOM II U.S. Navy Seals.
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